Модуль:UnitData
Данная группа модулей хранит информацию обо всех юнитах из Крушителей подземелий. Перечень модулей:
- Модуль:UnitData - основные функции
- Модуль:UnitData/data - массив данных о юнитах
- Модуль:UnitData/getter - сборщик данных о юнитах
Информация из Модуль:UnitData/doc
local p = {}
local lib = require('Module:Feature')
local libItem = require('Module:ItemData')
function p.get(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local get = require ('Module:UnitData/getter')
local unit = args['unit'] or args[1]
local datatype = args['datatype'] or args[2]
local output = args['output'] or args[3] or nil
local result = get[datatype](unit)
if output ~= nil and type(result) == "table" then
if output == "csv" then
return lib.tbl_concat{result}
elseif output == "custom" then
return frame:preprocess(lib.tbl_concat({result, prepend = args['prepend'], append = args['append'], separator = args['separator'], index = args["index"]}))
elseif output == "template" then
return frame:preprocess(lib.tbl_concat{result, prepend = "{{" .. args['t_name'] .. "|", append = "}}", separator = args['separator']})
end
elseif result == nil then
return ""
else
return result
end
end
function p.getUnitAbility(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local get = require ('Module:UnitData/getter')
local unit = args['unit'] or args[1]
local ability = "abilities"
local str = ""
local result = get[ability](unit)
for k, v in ipairs(result) do
if tonumber(args['index']) == k then
str = mw.ustring.format('%s/%s/%s/%s', v[1], v[2], v[3], v[4])
end
end
return str
end
function p.getUnitSource(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local get = require ('Module:UnitData/getter')
local recipe_data = require ('Module:RecipeData/data')
local loot_data = require ('Module:ItemData/loot')
local boss_data = require ('Module:BossData/data')
local item_data = require ('Module:ItemData/data')
local unit = args['unit'] or args[1]
local str = ""
local i = 0
local result = get["source"](unit)
local data = recipe_data[unit]
if (result ~= "Добыча") then
str = str .. mw.ustring.format('<h2>Способ получения</h2>')
end
if (result == "Крафт") then
str = str .. mw.ustring.format('<div class="recipes"><div class="owl-carousel owl-theme recipes-carousel">')
if data ~= nil then
for k, v in ipairs(data) do
i = i + 1
if unit ~= "Арбалетчики" and unit ~= "Воины/2" and unit ~= "Колдуны" then
str = str .. mw.ustring.format('{{RecipeImage2|%s|%d}}', unit, k)
else
str = str .. mw.ustring.format('{{RecipeImage3|%s|%d}}', unit, k)
end
end
end
if i == 0 then
str = str .. "Нет данных"
end
str = str .. mw.ustring.format('</div></div>')
elseif (result == "Сундук") then
str = str .. mw.ustring.format('<div class="chests" style="width:fit-content; width: -moz-fit-content">')
for k, v in ipairs(loot_data) do
for k1, v1 in ipairs(v) do
if (v[k1][1] == unit) then
for k2, v2 in pairs(item_data) do
for k3, v3 in pairs(item_data[k2]["loot"]) do
if (v3[1] == k) then
str = str .. mw.ustring.format('%s', libItem.getItemIcon(k2, "100px"))
end
end
end
end
end
end
str = str .. mw.ustring.format('</div>')
elseif (result == "Босс") then
str = str .. mw.ustring.format('<div class="bosses" style="width:fit-content; width: -moz-fit-content">')
for k, v in pairs(boss_data) do
for k2, v2 in pairs(boss_data[k]["loot"]) do
if (v2[1] == unit) then
str = str .. mw.ustring.format('[[Файл:%s|100px|ссылка=%s/босс]]', boss_data[k]["icon"], k)
end
end
end
str = str .. mw.ustring.format('</div>')
elseif (result == "Крафт/Сундук") then
str = str .. mw.ustring.format('<div class="recipes"><div class="owl-carousel owl-theme recipes-carousel">')
if data ~= nil then
for k, v in ipairs(data) do
i = i + 1
if unit ~= "Арбалетчики" and unit ~= "Воины/2" and unit ~= "Колдуны" then
str = str .. mw.ustring.format('{{RecipeImage2|%s|%d}}', unit, k)
else
str = str .. mw.ustring.format('{{RecipeImage3|%s|%d}}', unit, k)
end
end
end
if i == 0 then
str = str .. "Нет данных"
end
str = str .. mw.ustring.format('</div></div>')
str = str .. mw.ustring.format('<div class="chests" style="width:fit-content; width: -moz-fit-content">')
for k, v in ipairs(loot_data) do
for k1, v1 in ipairs(v) do
if (v[k1][1] == unit) then
for k2, v2 in pairs(item_data) do
for k3, v3 in pairs(item_data[k2]["loot"]) do
if (v3[1] == k) then
str = str .. mw.ustring.format('%s', libItem.getItemIcon(k2, "100px"))
end
end
end
end
end
end
str = str .. mw.ustring.format('</div>')
elseif (result == "Крафт/Босс") then
str = str .. mw.ustring.format('<div class="recipes"><div class="owl-carousel owl-theme recipes-carousel">')
if data ~= nil then
for k, v in ipairs(data) do
i = i + 1
if unit ~= "Арбалетчики" and unit ~= "Воины/2" and unit ~= "Колдуны" then
str = str .. mw.ustring.format('{{RecipeImage2|%s|%d}}', unit, k)
else
str = str .. mw.ustring.format('{{RecipeImage3|%s|%d}}', unit, k)
end
end
end
if i == 0 then
str = str .. "Нет данных"
end
str = str .. mw.ustring.format('</div></div>')
str = str .. mw.ustring.format('<div class="bosses" style="width:fit-content; width: -moz-fit-content">')
for k, v in pairs(boss_data) do
for k2, v2 in pairs(boss_data[k]["loot"]) do
if (v2[1] == unit) then
str = str .. mw.ustring.format('[[Файл:%s|100px|ссылка=%s/босс]]', boss_data[k]["icon"], k)
end
end
end
str = str .. mw.ustring.format('</div>')
elseif (result == "Сундук/Босс") then
str = str .. mw.ustring.format('<div class="chests" style="width:fit-content; width: -moz-fit-content">')
for k, v in ipairs(loot_data) do
for k1, v1 in ipairs(v) do
if (v[k1][1] == unit) then
for k2, v2 in pairs(item_data) do
for k3, v3 in pairs(item_data[k2]["loot"]) do
if (v3[1] == k) then
str = str .. mw.ustring.format('%s', libItem.getItemIcon(k2, "100px"))
end
end
end
end
end
end
str = str .. mw.ustring.format('</div>')
str = str .. mw.ustring.format('<div class="bosses" style="width:fit-content; width: -moz-fit-content">')
for k, v in pairs(boss_data) do
for k2, v2 in pairs(boss_data[k]["loot"]) do
if (v2[1] == unit) then
str = str .. mw.ustring.format('[[Файл:%s|100px|ссылка=%s/босс]]', boss_data[k]["icon"], k)
end
end
end
str = str .. mw.ustring.format('</div>')
elseif (result == "Магазин") then
str = str .. mw.ustring.format('<div class="shop" style="width:fit-content; width: -moz-fit-content">')
str = str .. mw.ustring.format('[[Файл:icon_shop.png|x100px|ссылка=Магазин]]', "Магазин")
str = str .. mw.ustring.format('</div>')
elseif (result == "Магазин/Крафт") then
str = str .. mw.ustring.format('<div class="recipes"><div class="owl-carousel owl-theme recipes-carousel">')
if data ~= nil then
for k, v in ipairs(data) do
i = i + 1
if unit ~= "Арбалетчики" and unit ~= "Воины/2" and unit ~= "Колдуны" then
str = str .. mw.ustring.format('{{RecipeImage2|%s|%d}}', unit, k)
else
str = str .. mw.ustring.format('{{RecipeImage3|%s|%d}}', unit, k)
end
end
end
if i == 0 then
str = str .. "Нет данных"
end
str = str .. mw.ustring.format('</div></div>')
str = str .. mw.ustring.format('<div class="shop" style="width:fit-content; width: -moz-fit-content">')
str = str .. mw.ustring.format('[[Файл:icon_shop.png|x100px|ссылка=Магазин]]', "Магазин")
str = str .. mw.ustring.format('</div>')
end
return frame:preprocess(tostring(str))
end
function p.getAllianceIcon(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local icons_data = require ('Module:IconData/alliances')
local alliance = args['alliance'] or args[1]
local size = args['size'] or args[2]
local icon = ""
local str = ""
if icons_data[alliance] ~= nil then
icon = icons_data[alliance]
else
return "-"
end
str = mw.ustring.format('[[Файл:%s|%s|link=:Категория:%s (альянс)]]', icon, size, alliance)
return frame:preprocess(tostring(str))
end
function p.getUnitCategories(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local unit_data = require ('Module:UnitData/data')
local categories_data = require ('Module:HeroData/categories')
local unit = args['unit'] or args[1]
local categories = {}
local str = ""
if unit_data[unit]["categories"] ~= nil then
for _, v in ipairs(unit_data[unit]["categories"]) do
str = str .. mw.ustring.format('[[Категория:%s]]\n', categories_data[v])
end
end
return frame:preprocess(tostring(str))
end
function p.getUnitCategoriesTable(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local unit_data = require ('Module:UnitData/data')
local categories_data = require ('Module:HeroData/categories')
local races = require ('Module:HeroData/races')
local classes = require ('Module:HeroData/classes')
local alliances = require ('Module:HeroData/alliances')
local category = args['category'] or args[1]
local units = {}
local race = ""
local class = ""
local alliance = ""
local tableNode = mw.html.create('table')
for k, v in lib.pairsByAlphabeticalKeys(unit_data) do
if unit_data[k]['categories'] ~= nil then
for k1, v1 in ipairs(unit_data[k]['categories']) do
if category == categories_data[unit_data[k]['categories'][k1]] then
table.insert(units, k)
end
end
end
end
tableNode
:addClass('custom-table active-hover sortable')
:cssText('width: 100%; text-align: center; display: table;')
:newline()
tableNode
:tag('tr')
:css('white-space', 'nowrap')
:tag('th')
:wikitext('Имя')
:done()
:tag('th')
:attr('class', 'unsortable')
:css('width', '60px')
:wikitext('Иконка')
:done()
:tag('th')
:css('width', '80px')
:wikitext('Раса')
:done()
:tag('th')
:css('width', '80px')
:wikitext('Класс')
:done()
:tag('th')
:css('width', '60px')
:wikitext('Альянс')
:done()
:tag('th')
:css('width', '60px')
:wikitext('HP')
:done()
:tag('th')
:css('width', '60px')
:wikitext('DEF')
:done()
:tag('th')
:css('width', '60px')
:wikitext('ATK')
:done()
:tag('th')
:css('width', '60px')
:wikitext('WIS')
:done()
:tag('th')
:css('width', '60px')
:wikitext('AGI')
:done()
:done()
for k1, v1 in lib.pairsByAlphabeticalKeys(units) do
if unit_data[v1]['race'] ~= nil then
race = races[unit_data[v1]['race']]
else
race = "-"
end
if unit_data[v1]['class'] ~= nil then
class = classes[unit_data[v1]['class']]
else
class = "-"
end
if unit_data[v1]['alliance'] ~= nil then
alliance = alliances[unit_data[v1]['alliance']]
else
alliance = "-"
end
local rowNode = mw.html.create('tr')
rowNode
:tag('td')
:attr('data-sort-value', v1)
:wikitext(mw.ustring.format('[[%s]]', unit_data[v1]['name']))
:done()
:tag('td')
:wikitext(mw.ustring.format('%s', p.getUnitIcon(unit_data[v1]['name'], "35px")))
:done()
:tag('td')
:attr('data-sort-value', race)
:wikitext(mw.ustring.format('%s', lib.ternary(type(unit_data[v1]['race']) ~= "nil",
mw.ustring.format('[[:Категория:%s (раса)|%s]]', race, race),
"-")))
:done()
:tag('td')
:attr('data-sort-value', class)
:wikitext(mw.ustring.format('%s', lib.ternary(unit_data[v1]['class'] ~= nil,
mw.ustring.format('[[:Категория:%s (класс)|%s]]', class, class),
"-")))
:done()
:tag('td')
:attr('data-sort-value', alliance)
:wikitext(mw.ustring.format('%s', lib.ternary(unit_data[v1]['alliance'] ~= nil, AllianceIcon(alliance, "45px"), "-")))
:done()
:tag('td')
:wikitext(mw.ustring.format('%s', lib.ternary(unit_data[v1]['stats']['hp_base'] == nil, "N/A", unit_data[v1]['stats']['hp_base'])))
:done()
:tag('td')
:wikitext(mw.ustring.format('%s', lib.ternary(unit_data[v1]['stats']['def_base'] == nil, "N/A", unit_data[v1]['stats']['def_base'])))
:done()
:tag('td')
:wikitext(string.format('%s', lib.ternary(unit_data[v1]['type'] == nil, "N/A", lib.ternary(unit_data[v1]['type'] == 1 or unit_data[v1]['type'] == 4, setUnitMainStat(unit_data[v1]['stats']['atk_base']), unit_data[v1]['stats']['atk_base']))))
:done()
:tag('td')
:wikitext(string.format('%s', lib.ternary(unit_data[v1]['type'] == nil, "N/A", lib.ternary(unit_data[v1]['type'] == 2 or unit_data[v1]['type'] == 4 or unit_data[v1]['type'] == 5, setUnitMainStat(unit_data[v1]['stats']['wis_base']), unit_data[v1]['stats']['wis_base']))))
:done()
:tag('td')
:wikitext(string.format('%s', lib.ternary(unit_data[v1]['type'] == nil, "N/A", lib.ternary(unit_data[v1]['type'] == 3 or unit_data[v1]['type'] == 5, setUnitMainStat(unit_data[v1]['stats']['agi_base']), unit_data[v1]['stats']['agi_base']))))
:done()
:done()
tableNode:node(rowNode):newline()
end
return frame:preprocess(tostring(tableNode))
end
function setUnitMainStat(str)
local spanNode = mw.html.create('span')
if str == nil then
str = "N/A"
end
spanNode
:addClass('rarity-glpar')
:wikitext(mw.ustring.format('%s', str))
:done()
return tostring(spanNode)
end
function p.getUnitIcon(unit, size, count, tooltip, link)
local unit_data = require ('Module:UnitData/data')
local rarity_data = require ('Module:HeroData/rarities')
local rarity, icon = ""
if size == nil then
size = "30px"
end
if count == nil then
count = ""
end
if tooltip == nil then
tooltip = ""
else
tooltip = "true"
end
if link == nil then
link = ""
end
if lib.lookup(unit_data, unit) then
icon = unit_data[unit]["icon"]
else
return unit
end
if rarity_data[unit_data[unit]["rarity"]] and rarity_data[unit_data[unit]["rarity"]] ~= nil then
rarity = rarity_data[unit_data[unit]["rarity"]]
else
rarity = "обычный"
end
return mw.ustring.format('{{UnitIcon|%s|%s|%s|size=%s|count=%s|link=%s|tooltip=%s}}', unit, icon, rarity, size, count, link, tooltip)
end
function p.getIconUnit(frame)
local args; if frame.args == nil then args = lib.arguments(frame) else args = lib.arguments(frame.args) end
local unit_data = require ('Module:UnitData/data')
local rarity_data = require ('Module:ItemData/rarities')
local rarity, icon, size, count = ""
if args['size'] == nil then
size = "30px"
else
size = args['size']
end
if args['count'] == nil then
count = ""
else
count = args['count']
end
if args['link'] == nil then
link = ""
else
link = args['link']
end
if args['caption'] == nil then
caption = ""
else
caption = args['caption']
end
if lib.lookup(unit_data, args['unit']) then
icon = unit_data[args['unit']]["icon"]
else
return args['unit']
end
if unit_data[args['unit']]["rarity"] and unit_data[args['unit']]["rarity"] ~= nil then
rarity = rarity_data[unit_data[args['unit']]["rarity"]]
else
rarity = "обычный"
end
if args['tooltip'] == nil then
tooltip = ""
else
if args['tooltip'] == "true" then
tooltip = args['unit']
else
tooltip = ""
end
end
return frame:preprocess(mw.ustring.format('{{UnitIcon|%s|%s|%s|size=%s|count=%s|link=%s|caption=%s|tooltip=%s}}', args['unit'], icon, rarity, size, count, link, caption, tooltip))
end
function AllianceIcon(alliance, size)
local icons_data = require ('Module:IconData/alliances')
local icon = ""
local str = ""
if icons_data[alliance] ~= nil then
icon = icons_data[alliance]
else
return "-"
end
str = mw.ustring.format('[[Файл:%s|%s|link=:Категория:%s (альянс)]]', icon, size, alliance)
return tostring(str)
end
return p